Dates: 28/6 – 5/7
Will be working on: some generative visuals for kids that can be interactive with a Makey Makey and materials found around
Bio: generative artist and creative coder with some Mediterranean soul
Dates: 28/6 – 5/7
Will be working on: some generative visuals for kids that can be interactive with a Makey Makey and materials found around
Bio: generative artist and creative coder with some Mediterranean soul
Dates: June 23rd—July 22nd (give or take)
Project: Interactive 3D thingy of coral-inspired structures created using signed-distance functions in WGSL/Rust/Bevy!
Jay Facts:
Project (at the moment): Sculptural Solar Radio
Bio
By day, I am the managing director of the Media Archaeology Lab at CU Boulder. The rest of the time I am an artist and researcher, interested in collaborative engagement, performative chaos, archival impermanence and DIY defamiliarization. I am pro complication, imperfection and visibility. In pursuing these things, my media ranges from hardware hacking to hand-crafted zines. I completed my PhD in the Intermedia Arts Writing and Performance program at CU in 2020 with a dissertation titled Voluntary Deconvenience and my MFA in Experimental Documentary Arts at Duke in 2015 with a thesis titled thoroughly known. The former is a series of tech-education workshops geared towards exploration of “convenience” as it relates to technology and its role in the social, economic, political and environmental framework of the present world. The latter is a personal exploration of psychiatric diagnosis, specifically autism, and of the language used in diagnostic texts.
I also make stickers.